UI/Icons for AdventureQuest 3D

Revising UI & creating icons for AdventureQuest 3D, a game by Artix Entertainment.

In 2020, while playing AdventureQuest 3d, I noticed 2 issues with the user interface:
1) Navigating the inventory could be streamlined.  Some tabs were redundant, and others were too hard to find.
2) Too many item icons are reused.  This leads to confusion when the text is not visible.
Inventory Revision Boards
Icons for Inventory Items
These were created because there was not enough variation in the existing item icons to accurately tell what you were using, especially when there was no text visible.
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